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Version 2.3.4 Beta 4 is available


Compatible with ET:Legacy 64bit for MacOS and Linux!


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You only need to replace the qagame .dll or.so and the pk3 files with the new ones to update your server.

You can now also host a N!tmod server on MacOS with the qagame_mac provided in the package !.

If you are installing for the first time, or updating from a version prior to 2.3, don't forget to check the Setup tutorial and the NxAC Setup tutorial.


Changelog



N!tmod 2.3.4 Beta 4

Fixed: g_fixedPhysics was broken (since version 2.2)

Fixed: UI_Alloc crash on Linux/MacOS x86_64

Fixed: Empty awards during intermission

Fixed: Empty crashlogs on Linux x86_64

Modified: Separate server crash logs (crash_mapname_date_time.log)

Modified: MAX_CUSTOM_COMMANDS from 64 to 96 (on request for a server that had too many, but I don't recommend it)

Modified: Optimized ClientUserInfoChanged checks and log messages when dropping a client

Modified: SQLite errors are now logged to g_log

Modified: NxAC version 2.2 - Improved stability

Added: EXPERIMENTAL - Compatibility with ET:Legacy server demos (some crashes are still to be fixed)


N!tmod 2.3.4 Beta 3

Fixed: Fixed a remaining crash/freeze issue reported right after 2.3.4-b2 release


N!tmod 2.3.4 Beta 2 -- !!DEPRECATED / NOT RECOMMENDED!!

Fixed: Increased MAX_MENUS and MAX_MENUITEMS to fix some server's custom menus not loading

Fixed: Don't activate triggers (escort vehicles for example) when playing dead

Fixed: First blood and First headshot announces (broken in 2.3.4-b1)

Fixed: Vote message sometimes staying on screen (untested, very tricky to reproduce, but should no longer happen)

Fixed: Crash/freeze on Windows after vid_restart/map change due to NxAC

Fixed: Faster SQLite queries

Added: Re-enabled MacOS 32 bit support (untested)

Added: MacOS server library (qagame_mac) AKA it is now possible to host a N!tmod server on MacOS !

Added: It is now possible to find users by IP address or MAC address with !userlist

Added: Players muted through votes will be muted for g_defaultMute seconds

Added: /csinfo 'dumpall' argument (server side, for debugging purposes)

Added: Server's NxAC status icon on map loading screen

Modified: Modified some N!tmod specific menus

Modified: Enabled "configstrings" command again (client side, for debugging purposes)

Modified: Nicer shoutcaster/spectator names above players

Modified: Modified MacOS Minimum version to 10.8 (was 10.12 in 2.3.4-b1)

Modified: More code cleanup and compiler warnings fixed

Modified: Some critical parts of the NxAC code on Windows have been rewritten from scratch

Removed: Server's Punkbuster status icon on map loading screen


N!tmod 2.3.4 Beta 1

Added: Linux 64 bit support (client + server)

Added: MacOS 64 bit support (client)

Added: Support for Omni-Bot 64 bit (if server is running x86_64)

Added: Missing class menus files

Added: "mod_build" serverinfo cvar

Added: Build CPU type in !about output, crashlogs, G_InitGame

Added: Don't use "screenshotJPEG" when using ET:Legacy and cg_useScreenshotJPEG = 1

Added: !about now shows buil-in SQLite API version

Added: "humans" statusResponse key (used by UI serverlist)

Added: Ingame serverlist will now hide serverfacades and server returning no or invalid statusResponse

Added: cg_pmSounds: 0 - Disable sound notification for PM/Adminchat | 1 - Enable

Added: Ingame serverlist now displays real human counts based on statusResponse "humans" key (also compatible with ET:Legacy "humans" infoResponse key, if server and client are running ET:Legacy. Otherwise based on ping)

Added: Experimental widescreen support for UI and modified menu files accordingly

Removed: MacOS PPC support

Removed: MacOS 32 bit support

Removed: Ingame serverlist "TR" column

Modified: Built-in SQLite Interface updated to version 3.35.5 (previously 3.8.5)

Modified: g_hitboxes now doesn't uses any extra entities

Modified: Code cleanup and fixed many compiler warnings

Modified: Code optimizations for faster game frame processing

Fixed: cg_autoaction demo recording, for good

Fixed: "Wounded names" were sometimes drawn for current player when dying

Fixed: Potential bug where CG_RegisterClients would fail on connect/vid_restart/map_restart, resulting in missing players info until their userinfo was changed

Fixed: Potential (unconfirmed) client crash/freeze when connecting/switching maps

Fixed: "EV_BULLET_HIT_WALL" on players bbox with g_hitboxes enabled

Fixed: cg_autoaction stats dump generating bad file/folder names

Fixed: g_GUIDChecks could potentially allow players with an invalid/spoofed NGUID

Fixed: First poison hit had no effect on teammates if g_friendlyFire flag 2 (half damage) was set

Fixed: Revive hitbox height was sometimes wrong, revives should be easier now

Fixed: revive/knife/poison hitbox height was too small with g_hitboxes enabled

Fixed: Self poisoning with g_hitboxes enabled

Fixed: Flackjecket powerup didn't reduce tripmine damage taken

Fixed: some commands feedback typos

Fixed: Players sometimes respawning in enemy spawnpoints when none were available (on servers with a lot of players)

Fixed: Loading 'levels.db' instead of 'votes.db' after automatically creating default 'votes.db' if it didn't exist

Fixed: Potential server crash with error message "nitrox_CSIndex: overflow" due to alternative configstrings system introduced in version 2.2 (never reported, but happened on the test server a few times)

Fixed: et_ClientUserinfoChanged LUA callback was sometimes not called

Fixed: LUA et.gentity_get "sess.muted" field was always returning -1

Fixed: NxAC Faster screenshot file transfer

Fixed: NxAC Fixed empty/black/corrupted screenshots

Fixed: NxAC bug where it could ban bots/players connecting after another player was automatically banned

Fixed: NxAC bug where a player could escape an automatic ban if the server was still waiting for the auto screenshot


N!tmod 2.3.2 (Build 20210131)

Added: g_disableComplaints flag 8 (Disable complaints for tripmines teamkills)

Added: Some global awards

Added: g_artilleryHints (0 - Disable | 1 - Enable team artillery zone hints)

Added: cg_artilleryHints (0 - Disable | 1 - Display team artillery zone hints, if enabled on server)

Added: 'nopm' admin flag - Disable private messages for levels or users with this flag

Fixed: Global Backstabs stats were incremented when backstabing a teammate

Fixed: Bug with mortar cam frame staying on screen during whole map

Fixed: /team exploit allowing players to spawn with other classes weapons if g_pickAnyWeapon was enabled

Fixed: HUD XP was no longer flashing yellow after increasing since recent builds

Fixed: Players could walk with scoped weapons if global stats were displayed on screen

Fixed: cg_autoaction demo recording sometimes not working

Modified: HUD BS/HS stats now flash green for a short time when they increase

Modified: Renamed some global awards

Modified: Notifications popups (top right of the screen for awards, private messages...)

Modified: Global stats window size and opacity

Modified: Code optimizations

Modified: Loading screen progress bar

Removed: "globalstats" command is no longer bound to N key by default


N!tmod 2.3.2 (Build 20201231)

Fixed: Mod couldn't load on Linux/MacOS (MacOS Remains untested because I don't have a Mac at home...)

Fixed: Something was wrong with shuffle by K/D Ratio


N!tmod 2.3.2 (Build 20201228-1)

Fixed: Self-stab bug with g_hitboxes enabled (Thanks to eG clan for help with debugging).

Fixed: Announcer ("prepare to fight", etc) was sometimes corrupted

Modified: Announcer font (kill assistance, etc...)

Added: Objectives announces on screen (when planting, destroying, damaging, etc...)

Fixed: Typo when tripmine was set

Added: Intermission Awards 'emojis'

Added: LUA et_obituary can now replace the default obituaries with it's return value (Request #54)

Fixed: Typo when tripmine was set

Fixed: BUG #73 Satchel bug where satchel would only damage players but not objectives around

Fixed: Satchel bug where satchel wouldnt drop (related to BUG #73)

Fixed: BUG #70 Medics couldn't pick Sten at all when g_pickAnyWeapon was enabled (except if g_weapons 512 flag was set)

Modified: Avoid flooding client with server commands when arming/disarming dyna/mines

Added: Objective hints, makes it easier to find objectives to construct/destroy (experimental)

Added: cg_objectiveHints client cvar

Added: 'cg_drawHUDStats' cvar (0/1): toggle drawing N!tmod's HUD stats

Modified: Reworked some HUD text elements to make them easier to read on bright maps

Added: 'cg_woundedNames' cvar (0/1): Draw names above wounded players when playing as a medic. Wounded players will also see nearby medics names.

Added: 'cg_drawBanners' cvar (0/1): Allow disabling drawing of server banners (requested on Facebook and bug tracker).

Added: !seen output now displas UserID (NGUID last 8 chars)