N!tmod

  • Status Closed
  • Percent Complete
    100%
  • Task Type Bug Report
  • Category Server
  • Assigned To No-one
  • Operating System Windows
  • Severity Medium
  • Priority Very Low
  • Reported Version Development
  • Due in Version Undecided
  • Due Date Undecided
  • Votes
  • Private
Attached to Project: N!tmod
Opened by Jan - 2011-12-03
Last edited by N!trox* - 2011-12-03

FS#35 - Models not showing up

PLEASE FILL THIS FORM PROPERLY TO MAKE SURE WE HAVE ENOUGH INFORMATIONS TO REPRODUCE THE BUG AND TRY TO FIX IT ! THE FOLLOWING FORM HAS BEEN MODIFIED ON MARCH 12th 2011. * N!tmod version : 2.2 b2 * Build Date (!about cmd) : November 17 2011 * Map : venice and other maps * Omni-Bot enabled ? : Yes * If yes, bot count : 8 * Gametype : 2 * Any custom map-scripts ? If yes, provide link : * Any LUA modules ? If yes, provide link : Some of antman.info, lua_modules "dynamite_counter.lua autolevel.lua rules.lua tagprotection.lua nextmap.lua" * Happens in Warmup/Playing/Intermission ? : Playing * Explain the bug : Well, this bug doesn't happen for everyone. Basicly the models such as tank, tank barrier, etc. (misc_gamemodels I think) don't show up. and leaves the origin mark. * Additional informations : The user had windows vista running. And there was some guy at our forum that posted the same bug. So I bet there are more people with this problem. Read the topic http://h2o-clan.net/showthread.php?tid=3274
Closed by  N!trox*
Saturday, 03 December 2011, 23:10 GMT
Reason for closing:  Fixed
Additional comments about closing:  - N!tmod 2.2 b2 is NOT compatible with ET 2.55 clients (2.55 support is back in the next version) - If you are missing some models, skins, shaders or sounds, open your console and type /#1. Server will send you some data and problems will be fixed. (Only works with 2.60 clients) This has already been discussed on forums, you can find the "known bugs" list in the 2.2 installation tutorial i made. I fixed this bug a few days ago, i have some things to finish before releasing another beta.

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