N!tmod

  • Status Closed
  • Percent Complete
    100%
  • Task Type Bug Report
  • Category Server
  • Assigned To No-one
  • Operating System Linux
  • Severity Critical
  • Priority Very Low
  • Reported Version Development
  • Due in Version Undecided
  • Due Date Undecided
  • Votes
  • Private
Attached to Project: N!tmod
Opened by Simon - 2012-06-11
Last edited by N!trox* - 2012-09-13

FS#45 - Clients lost connections after maps (SQLite bug: Com_PushEvent overflow)

PLEASE FILL THIS FORM PROPERLY TO MAKE SURE WE HAVE ENOUGH INFORMATIONS TO REPRODUCE THE BUG AND TRY TO FIX IT ! THE FOLLOWING FORM HAS BEEN MODIFIED ON MARCH 12th 2011. * N!tmod version : 2.2 final * Build Date (!about cmd) : may 31 2012 * Map : more * Omni-Bot enabled ? : yes * If yes, bot count : 1-10 * Gametype : 6 * Any custom mapscripts ? If yes, provide link : no * Any LUA modules ? If yes, provide link : no * Happens in Warmup/Playing/Intermission ? : Under intermission most of players lost connection to server. * Explain the bug : ++++ [CloseSQLite] Success ^2 ^2-- Script System Info -- ^2Current Memory Usage 1.66377 MB ^2Soft Memory Usage 1.6 MB ^2Hard Memory Limit 2 MB ^2System Memory Usage 1.49833 MB ^2Full Collects 1 ^2Inc Collects 2 ^2GC Warnings 0 ^2Threads: 6, 0 Running, 0 Blocked, 6 Sleeping Sys_LoadDll(/home/et255/server/nitmod/qagame.mp.i386.so)... ok Sys_LoadDll(qagame) found **vmMain** at 0xd2e7a9e0 Sys_LoadDll(qagame) succeeded! WARNING: Com_PushEvent overflow Usually the Linux clients never lost connections or I'm just lucky. Now I try to give more memory to the game. * Additional informations :
Closed by  N!trox*
Thursday, 13 September 2012, 12:11 GMT
Reason for closing:  Works for me
Additional comments about closing:  Alright then, it seems nobody else reported this bug so i'm closing this ticket.
Admin
N!trox* commented on Tuesday, 12 June 2012, 13:25 GMT
Why are you so sure it's a SQLite bug ? This warning message is coming from the engine. I've never heard of this before. What ET version are you using ?
Simon commented on Thursday, 21 June 2012, 18:18 GMT
ET2.55 Actually I put more hunksmeg to the game: now 1 GB but. Now this bug coming out rarely.

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