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Hi!
I´m new with ET server. I run N!tmod 2.2 beta 2 version on my server and there is few questions about it.
1) XP Save doesn´t work on some players. It saves XP for few maps and then it´s resetting XP to 0... Is there some reason this happens on few players? Something about configs?
2) Like I said, I´m new with running ET server (have been playing ET for years). So the question is about server commands (ex. !rules, !records) and levels. Is there somewhere an list for commands that I can write and use? What are thos levels? I tried to search some kind of dummy manual for me but didn´t find
Last edited by mankinen (04-Dec-11 11:48:18)
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For XPSave, try n_dbSync 1, there are some problems with SQLite in 2.2b1 and 2.2b2...
Here's the list of N!tmod commands (commands are inside the [], to grant these commands to a level, add the command name into the levels.db file, or use the !levedit command ingame)
[readconfig] Function: Reloads levels and commands database files (levels.db and commands.db). Syntax: !readconfig
[time] Function: displays server's local time. Syntax: !time
[setlevel] Function: sets the admin level of a player. Syntax: !setlevel [name|slot#] [level]
[kick] Function: kick a player with an optional reason. Syntax: !kick [name|slot#] (reason)
[ban] Function: ban a player by IP GUID and MAC Address with an optional expiration time (seconds) and reason. Syntax: !ban [name|slot#] (time) (reason)
[unban] Function: unbans a player specified ban number as seen in !showbans. Syntax: !unban [ban#]
[put] Function: move a player to a specified team. Syntax: !put [name|slot#] [r|b|s]
[pause] Function: pauses the game for all players. Syntax: !pause
[unpause] Function: unpauses the game if it had been paused by !pause. Syntax: !unpause
[listplayers] Function: display a list of connected players, their slot numbers as well as their admin levels. Syntax: !listplayers
[records] Function: display spree and frag records of the current map. Syntax: !records
[mute] Function: mutes a player. Syntax: !mute [name|slot#]
[unmute] Function: unmutes a muted player. Syntax: !unmute [name|slot#]
[showbans] Function: display a (partial) list of active bans. Syntax: !showbans (start at ban#) ((banner) (banner's name)) ((find) (banned player)) ((reason) (reason for ban))
[help] Function: display commands available to you or help on a specific command. Syntax: !help (command)
[gibme] Function: Instagib yourself, funny alternative to /kill. Syntax: !gibme
[admintest] Function: display your current admin level. Syntax: !admintest
[cancelvote] Function: cancels the vote currently taking place. Syntax: !cancelvote
[passvote] Function: passes the vote currently taking place. Syntax: !passvote
[spec999] Function: moves 999 pingers to the spectator team. Syntax: !spec999
[shuffle] Function: shuffle the teams to try and even them. Syntax: !shuffle
[rename] Function: renames a player. Syntax: !rename [name|slot#] [new name]
[splat] Function: insantly gibs a player. Syntax: !splat [name|slot#]
[splata] Function: insantly gibs every player. Syntax: !splata
[slap] Function: give a player a specified amount of damage. Syntax: !slap [name|slot#] (damage)
[burn] Function: burns a player taking some of his health. Syntax: !burn [name|slot#]
[warn] Function: warns a player by displaying the reason. Syntax: !warn [name|slot#] [reason]
[news] Function: play the map's news reel or another map's news reel if specified. Syntax: !news (mapname)
[lock] Function: lock one or all of the teams from players joining. Syntax: !lock [r|b|s|all]
[unlock] Function: unlock one or all locked teams. Syntax: !unlock [r|b|s|all]
[nade] Function: makes a player drop a bunch of grenades or all players. Syntax: !nade [name|slot#|-1] (grenades)
[pip] Function: show sparks around a player or all players. Syntax: !pip [name|slot#|-1]
[pop] Function: pops the helmets of a player or all players. Syntax: !pop [name|slot#|-1]
[restart] Function: restarts the current map. Syntax: !restart
[reset] Function: resets the current match. Syntax: !reset
[fling] Function: flings a player or all players (if none specified) in a random direction. Syntax: !fling (name|slot#)
[throw] Function: throws a player or all players (if none specified) forward. Syntax: !throw (name|slot#)
[launch] Function: launch a player or all players (if none specified) vertically. Syntax: !launch (name|slot#)
[disorient] Function: flips a player's view. Syntax: !disorient [name|slot#]
[orient] Function: unflips a disoriented player's view. Syntax: !orient [name|slot#]
[resetxp] Function: reset a player's XP. Syntax: !resetxp [name|slot#] (reason)
[resetmyxp] Function: resets your own XP. Syntax: !resetmyxp
[nextmap] Function: loads the next map. Syntax: !nextmap
[swap] Function: swap teams. Syntax: !swap
[swap_restart] Function: swap teams and restart the map. Syntax: !swap_restart
[revive] Function: revives player. Syntax: !revive [name|slot#]
[panzerwar] Function: enable/disable panzerwar. Syntax: !panzerwar [1|on|0|off]
[sniperwar] Function: enable/disable sniperwar. Syntax: !sniperwar [1|on|0|off]
[disguise] Function: gives a player a disguise of the specified class. Syntax: !disguise [name|slot#] [class letter/number]
[poison] Function: poisons a player. Syntax: !poison [name|slot#]
[ammopack] Function: an ammo pack will spawn out of the player if they have enough chargebar. Syntax: !ammopack [name|slot#]
[medpack] Function: a health pack will spawn out of the player if they have enough chargebar. Syntax: !medpack [name|slot#]
[pants] Function: removes a player's pants!. Syntax: !pants (name|slot#)
[give] Function: gives a player something.... Syntax: !give [name|slot#] [item/thing]
[finger] Function: gives specific information about a player. Syntax: !finger [name|slot#]
[uptime] Function: displays server uptime. Syntax: !uptime
[glow] Function: makes player(s) glow. Syntax: !glow [name|slot#|-1]
[freeze] Function: freezes player(s) move. Syntax: !freeze [name|slot#|-1]
[unfreeze] Function: makes player(s) moving again. Syntax: !unfreeze [name|slot#|-1]
[blind] Function: makes a player blind. Syntax: !blind [name|slot#|-1]
[unblind] Function: unblind a player. Syntax: !unblind [name|slot#|-1]
[about] Function: Prints informations about the Server mod. Syntax: !about
[stats] Function: Displays stats for connected players (SMG only). Syntax: !stats
[levedit] Function: Allow to modify levels. Syntax: !levedit ([level] [grant|revoke|name|gtext|gsound] [arguments]
[levinfo] Function: Displays informations of the specicied level. Syntax: !levinfo [level]
[levlist] Function: Displays a list of the levels. Syntax: !levlist
[spec] Function: Move to spectators and start following the specified player. Syntax: !spec [name|slot#]
[banguid] Function: Ban a player using his 8 last GUID characters (UserID). Syntax: !banguid [UserID]
[userlist] Function: List users. Syntax: !userlist [name|level] [argument] [page] OR !userlist [page]
[useredit] Function: Edit an user. Syntax: !useredit [UserID] [grant|revoke|level|gtext|gsound] [arguments]
[userinfo] Function: Display user details. Syntax: !userinfo [UserID]
[seen] Function: Display last time the user was on this server. Syntax: !seen [UserID]
[delrecords] Function: Delete frag and spree records for a specified map. Syntax: !delrecords [map_name]
[dbsave] Function: Saves the current 'in memory' database into the database. Syntax: !dbsave
[userdelete] Function: Deletes user from database (XP and Admin level will be lost. If the user is banned, the ban will NOT be removed). Syntax: !userdelete [UserID]
[levdelete] Function: Deletes a level and migrates its users to level 0 OR to the 2nd level specified. Syntax: !levdelete [level#] (MigrateUsersToLevel#)
[levadd] Function: Adds a level. Syntax: !levadd [level#]
To learn more about levels.db, look for the 2.2 installation tutorial in the "General Discussion" section of this forum
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Thanks
Where should I put "n_dbSync 1" command? To nitmod.cfg or when I start up ET server?
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It's up to you, but nitmod.cfg should work
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Oh, and one other thing... How can I enable those "sticky bombs" whisch can be placed onto walls,
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Tripmines ?
g_weapons, flag 32768
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