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#1 10-Mar-13 05:21:20

obituary
Member
Registered: 10-Mar-13
Posts: 5

Map Request

Hello,

We have been running n!tmod deathmatch and like it a lot. I was wondering if we could get additional mapscripts for a few maps.

If it is too much work, can you explain how you create the scripts so maybe we could do it ourselves?

Maps:
mml_minastirith_fp3
baserace_desert
et_beach
te_valhalla
et_mor2_night_final

Thanks in advance.
obit

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#2 14-Mar-13 02:55:01

obituary
Member
Registered: 10-Mar-13
Posts: 5

Re: Map Request

I saw the "read before posting thread" just now, sorry for my multi-map request lol.

I can upload a link to each of the maps and create separate threads for them, but I am wondering if anyone still works on this mod?

If yes then I will upload everything, if no one responds, then that is fine too, no hard feelings.

I recently discovered this mod and I like the deathmatch mode a lot.

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#3 16-Mar-13 19:03:22

Micha
Member
From: Germany
Registered: 11-Feb-13
Posts: 38
Website

Re: Map Request

Just add the following to your mapscripts. Always increase scriptName value so you got more spawnpoints.
Find out origin with /viewpos command. Best results is to be at the place you want as spectator. angle is the where you look at and should be the 4 value on /viewpos


You can find dm scripts here: http://etmods.net/downloads/dm_scripts/
Just look at them and you will understand (could be opened with notepad, wordpad, editor,...)

game_manager
{
spawn
{
wm_axis_respawntime 30
wm_allied_respawntime 20
wm_set_round_timelimit 15

		//  DM spawns
	
	create
		{
			scriptName "dmspawn1"
			classname "team_CTF_greenspawn"
			targetname "dmspawn1"
			origin "1908 679 -71"
			spawnflags 2	
			angle 90
		}

...and so on

To remove objects, doors and stuff do for example this:

documents
{
    spawn
    {
	    wait 200
		remove
    }
 }

or this:

game_manager
{
  spawn
  {
     setstate documents invisible
  }
}

Note: Server crashs on the map you made a mapscript for? You got an error in it.
Tip: Sometimes it's better to just change stuff step by step and always test it.

Last edited by Micha (16-Mar-13 19:05:10)

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