You are not logged in.
Pages: 1
Few days ago, Dragonji asked for some modifications of the "normal" hitboxes (g_hitboxes 0). (see post here http://etmods.net/forums/viewtopic.php?pid=4536#p4536)
It was an interesting idea to have an alternative hitboxes configuration (something else than normal ones or those linked to the player model)
I simply added some bitflags to the g_realBody cvar.
So here are the new options:
0 - ETPro style hitboxes
1 - Body hitbox width reduced
2 - Body hitbox lowered to shoulders for standing players
4 - Body hitbox a lot smaller for players laying on the ground (dead/playdead/prone)
8 - Body hitbox lowered to shoulders for crouching players (more than the normal ones)
And here is a preview of these new hitboxes:
g_realbody 0 - ETPro style hitboxes
Standing
Crouching
Prone
g_realbody 1 - Body Hitbox width reduced
g_realbody 2 - Body Hitbox height lowered to shoulders for standing players
g_realbody 4 - Body hitbox a lot smaller for players laying on the ground (dead/playdead/prone)
g_realbody 8 - Body hitbox lowered to shoulders for crouching players (more than the normal ones)
And some examples of what it looks like when more than one flags enabled:
g_realbody 3 (flag 1 + flag 2) - Body Hitbox width reduced and height lowered to shoulders for standing players
g_realbody 5 (flag 1 + flag 4) - Body Hitbox width reduced and height reduced for prone/dead/playdead players
g_realbody 9 (flag 1 + flag 8) - Body Hitbox width reduced and height reduced to shoulders for crouching players
You can test them on 5.135.190.72:27960 (All of the flags are enabled)
Offline
Offline
This settings activate the nitmod_2.2.1_r772? Just a new version run?
thx
Offline
These new hitboxes have been introduced in rev 774, not released yet (only running on my test server and on #LSD server for the moment, some bugs have been reported and need to be fixed before we make a new public release)
Offline
thx mate great work...again ^^
Offline
Very good job :-).
Offline
Pages: 1