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#1 03-May-15 16:34:28

jay1110
BETA Tester
Registered: 01-Sep-12
Posts: 239
Website

g_pickAnyWeapon

g_pickAnyWeapon

If enabled, players can pick any weapon on the ground, no matter what class they are playing.

0 : Disable

1 : Enable
Default: 0


i had it on 1. But changed it back to 0 again because players using as example /team a 1 21  (spawn with medic and airstrike marker)

/team <a|b> <class> <weapon>


weaponlist

 typedef enum weapon_s
{
	WP_NONE, 			//  0
	WP_KNIFE, 			//  1
	WP_LUGER, 			//  2
	WP_MP40, 			//  3
	WP_GRENADE_LAUNCHER, 		//  4
	WP_PANZERFAUST,			//  5
	WP_FLAMETHROWER,		//  6
	WP_COLT, 			//  7
	WP_THOMPSON,			//  8
	WP_GRENADE_PINEAPPLE, 		//  9
	WP_STEN, 			// 10
	WP_MEDIC_SYRINGE,		// 11
	WP_AMMO, 			// 12
	WP_ARTY, 			// 13
	WP_SILENCER,			// 14
	WP_DYNAMITE,			// 15
	WP_SMOKETRAIL,			// 16
	VERYBIGEXPLOSION,		// 17
	WP_MEDKIT,			// 18
	WP_BINOCULARS,			// 19
	WP_PLIERS,			// 20
	WP_SMOKE_MARKER,		// 21
	WP_KAR98,			// 22
	WP_CARBINE,			// 23
	WP_GARAND,			// 24
	WP_LANDMINE,			// 25
	WP_SATCHEL,			// 26
	WP_SATCHEL_DET,			// 27
	WP_SMOKE_BOMB,			// 28
	WP_MOBILE_MG42,			// 29
	WP_K43,				// 30
	WP_FG42, 			// 31
	WP_DUMMY_MG42, 			// 32
	WP_MORTAR, 			// 33
	WP_AKIMBO_COLT,			// 34
	WP_AKIMBO_LUGER,		// 35
	WP_GPG40,			// 36
	WP_M7,				// 37
	WP_SILENCED_COLT,		// 38
	WP_GARAND_SCOPE,		// 39
	WP_K43_SCOPE,			// 40
	WP_FG42SCOPE,			// 41
	WP_MORTAR_SET,			// 42
	WP_MEDIC_ADRENALINE,		// 43
	WP_AKIMBO_SILENCEDCOLT, 	// 44
	WP_AKIMBO_SILENCEDLUGER, 	// 45
	WP_MOBILE_MG42_SET,		// 46
	WP_POISON_SYRINGE,		// 47
	WP_BOMB,			// 48
	WP_TRIPMINE,			// 49
	WP_POISON_BOMB,			// 50
	WP_POISON_MINE,			// 51
	WP_NUM_WEAPONS			// 52
} weapon_t;


is it possible to have g_pickAnyWeapon at 1 and they cant start with any weapon? But the command /team should stay.



Edit: tested a bit more,

You can start with Fieldops and Mortar, or Engineer with a loaded rifle, i can start with the remote control from the satchel. Or medic with sniper weapon.
Medi with mg and no overheating at the weapon.... ect...

I think it was not the idea to use this when g_pickAnyWeapon is set to 1 serverside.

Last edited by jay1110 (03-May-15 17:55:46)

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#2 18-May-15 18:18:21

Zer0
Member
Registered: 28-Mar-15
Posts: 8

Re: g_pickAnyWeapon

I have tested and youre right Jay110, its possible also spawn as medic with riflegranade.

In my opinion its a bug.

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