Added: = Added
Fixed: = Fixed
Modified: = Modified
Removed: = Removed
N!tmod 2.3.5 - Feb. 14th 2023
Fixed: Players losing all their XP after a map change or reconnect
Fixed: Players losing XP in some skills (mainly CovertOps skill) after reaching a very high XP amount
Fixed: Potential client crash when invalid weapon number was passed to the 'class' command.
Fixed: Cancel vote when intermission starts
Added: Intermission visual hit regions
Modified: Setting n_NxAC to 0 on the server will not report violations at all
Modified: NxAC version 2.3 - Fix compatibility with recent ET:Legacy updates
N!tmod 2.3.4 Beta 4 - June 12th 2021
Fixed: g_fixedPhysics was broken (since version 2.2)
Fixed: UI_Alloc crash on Linux/MacOS x86_64
Fixed: Empty awards during intermission
Fixed: Empty crashlogs on Linux x86_64
Modified: Separate server crash logs (crash_mapname_date_time.log)
Modified: MAX_CUSTOM_COMMANDS from 64 to 96 (on request for a server that had too many, but I don't recommend it)
Modified: Optimized ClientUserInfoChanged checks and log messages when dropping a client
Modified: SQLite errors are now logged to g_log
Modified: NxAC version 2.2 - Improved stability
Added: EXPERIMENTAL - Compatibility with ET:Legacy server demos (some crashes are still to be fixed)
N!tmod 2.3.4 Beta 3 - June 6th 2021
Fixed: Fixed a remaining crash/freeze issue reported right after 2.3.4-b2 release
N!tmod 2.3.4 Beta 2 - June 3rd 2021 - !! DEPRECATED / USE 2.3.4 Beta2 or higher !!
Fixed: Increased MAX_MENUS and MAX_MENUITEMS to fix some server's custom menus not loading
Fixed: Don't activate triggers (escort vehicles for example) when playing dead
Fixed: First blood and First headshot announces (broken in 2.3.4-b1)
Fixed: Vote message sometimes staying on screen (untested, very tricky to reproduce, but should no longer happen)
Fixed: Crash/freeze on Windows after vid_restart/map change due to NxAC
Fixed: Faster SQLite queries
Added: Re-enabled MacOS 32 bit support (untested)
Added: MacOS server library (qagame_mac) AKA it is now possible to host a N!tmod server on MacOS !
Added: It is now possible to find users by IP address or MAC address with !userlist
Added: Players muted through votes will be muted for g_defaultMute seconds
Added: /csinfo 'dumpall' argument (server side, for debugging purposes)
Added: Server's NxAC status icon on map loading screen
Modified: Modified some N!tmod specific menus
Modified: Enabled "configstrings" command again (client side, for debugging purposes)
Modified: Nicer shoutcaster/spectator names above players
Modified: Modified MacOS Minimum version to 10.8 (was 10.12 in 2.3.4-b1)
Modified: More code cleanup and compiler warnings fixed
Modified: Some critical parts of the NxAC code on Windows have been rewritten from scratch
Removed: Server's Punkbuster status icon on map loading screen
N!tmod 2.3.4 Beta 1
Added: Linux 64 bit support (client + server)
Added: MacOS 64 bit support (client)
Added: Support for Omni-Bot 64 bit (if server is running x86_64)
Added: Missing class menus files
Added: "mod_build" serverinfo cvar
Added: Build CPU type in !about output, crashlogs, G_InitGame
Added: Don't use "screenshotJPEG" when using ET:Legacy and cg_useScreenshotJPEG = 1
Added: !about now shows buil-in SQLite API version
Added: "humans" statusResponse key (used by UI serverlist)
Added: Ingame serverlist will now hide serverfacades and server returning no or invalid statusResponse
Added: cg_pmSounds: 0 - Disable sound notification for PM/Adminchat | 1 - Enable
Added: Ingame serverlist now displays real human counts based on statusResponse "humans" key (also compatible with ET:Legacy "humans" infoResponse key, if server and client are running ET:Legacy. Otherwise based on ping)
Added: Experimental widescreen support for UI and modified menu files accordingly
Removed: MacOS PPC support
Removed: MacOS 32 bit support
Removed: Ingame serverlist "TR" column
Modified: Built-in SQLite Interface updated to version 3.35.5 (previously 3.8.5)
Modified: g_hitboxes now doesn't uses any extra entities
Modified: Code cleanup and fixed many compiler warnings
Modified: Code optimizations for faster game frame processing
Fixed: cg_autoaction demo recording, for good
Fixed: "Wounded names" were sometimes drawn for current player when dying
Fixed: Potential bug where CG_RegisterClients would fail on connect/vid_restart/map_restart, resulting in missing players info until their userinfo was changed
Fixed: Potential (unconfirmed) client crash/freeze when connecting/switching maps
Fixed: "EV_BULLET_HIT_WALL" on players bbox with g_hitboxes enabled
Fixed: cg_autoaction stats dump generating bad file/folder names
Fixed: g_GUIDChecks could potentially allow players with an invalid/spoofed NGUID
Fixed: First poison hit had no effect on teammates if g_friendlyFire flag 2 (half damage) was set
Fixed: Revive hitbox height was sometimes wrong, revives should be easier now
Fixed: revive/knife/poison hitbox height was too small with g_hitboxes enabled
Fixed: Self poisoning with g_hitboxes enabled
Fixed: Flackjecket powerup didn't reduce tripmine damage taken
Fixed: some commands feedback typos
Fixed: Players sometimes respawning in enemy spawnpoints when none were available (on servers with a lot of players)
Fixed: Loading 'levels.db' instead of 'votes.db' after automatically creating default 'votes.db' if it didn't exist
Fixed: Potential server crash with error message "nitrox_CSIndex: overflow" due to alternative configstrings system introduced in version 2.2 (never reported, but happened on the test server a few times)
Fixed: et_ClientUserinfoChanged LUA callback was sometimes not called
Fixed: LUA et.gentity_get "sess.muted" field was always returning -1
Fixed: NxAC Faster screenshot file transfer
Fixed: NxAC Fixed empty/black/corrupted screenshots
Fixed: NxAC bug where it could ban bots/players connecting after another player was automatically banned
Fixed: NxAC bug where a player could escape an automatic ban if the server was still waiting for the auto screenshot
N!tmod 2.3.2 (Build 20210131)
Added: g_disableComplaints flag 8 (Disable complaints for tripmines teamkills)
Added: Some global awards
Added: g_artilleryHints (0 - Disable | 1 - Enable team artillery zone hints)
Added: cg_artilleryHints (0 - Disable | 1 - Display team artillery zone hints, if enabled on server)
Added: 'nopm' admin flag - Disable private messages for levels or users with this flag
Fixed: Global Backstabs stats were incremented when backstabing a teammate
Fixed: Bug with mortar cam frame staying on screen during whole map
Fixed: /team exploit allowing players to spawn with other classes weapons if g_pickAnyWeapon was enabled
Fixed: HUD XP was no longer flashing yellow after increasing since recent builds
Fixed: Players could walk with scoped weapons if global stats were displayed on screen
Fixed: cg_autoaction demo recording sometimes not working
Modified: HUD BS/HS stats now flash green for a short time when they increase
Modified: Renamed some global awards
Modified: Notifications popups (top right of the screen for awards, private messages...)
Modified: Global stats window size and opacity
Modified: Code optimizations
Modified: Loading screen progress bar
Removed: "globalstats" command is no longer bound to N key by default
N!tmod 2.3.2 (Build 20201231)
Fixed: Mod couldn't load on Linux/MacOS (MacOS Remains untested because I don't have a Mac at home...)
Fixed: Something was wrong with shuffle by K/D Ratio
N!tmod 2.3.2 (Build 20201228-1)
Fixed: Self-stab bug with g_hitboxes enabled (Thanks to eG clan for help with debugging).
Fixed: Announcer ("prepare to fight", etc) was sometimes corrupted
Modified: Announcer font (kill assistance, etc...)
Added: Objectives announces on screen (when planting, destroying, damaging, etc...)
Fixed: Typo when tripmine was set
Added: Intermission Awards 'emojis'
Added: LUA et_obituary can now replace the default obituaries with it's return value (Request #54)
Fixed: Typo when tripmine was set
Fixed: BUG #73 Satchel bug where satchel would only damage players but not objectives around
Fixed: Satchel bug where satchel wouldnt drop (related to BUG #73)
Fixed: BUG #70 Medics couldn't pick Sten at all when g_pickAnyWeapon was enabled (except if g_weapons 512 flag was set)
Modified: Avoid flooding client with server commands when arming/disarming dyna/mines
Added: Objective hints, makes it easier to find objectives to construct/destroy (experimental)
Added: cg_objectiveHints client cvar
Added: 'cg_drawHUDStats' cvar (0/1): toggle drawing N!tmod's HUD stats
Modified: Reworked some HUD text elements to make them easier to read on bright maps
Added: 'cg_woundedNames' cvar (0/1): Draw names above wounded players when playing as a medic. Wounded players will also see nearby medics names.
Added: 'cg_drawBanners' cvar (0/1): Allow disabling drawing of server banners (requested on Facebook and bug tracker).
Added: !seen output now displas UserID (NGUID last 8 chars)