You are not logged in.
Pages: 1
Howdy Guys.
First i would like to say that i love the mod.....Keep up the good work.
Now my problem.
I down loaded the latest build which i believe is 2.0 last night and installed it on my server. Every thing is working fine except for the map rotation.
I have it set to game type 8 (Death Match) and it is perfect except the map will not change off of Oasis. When i set a rotation cycle like objectivecycle.cfg or campaigncycle.cfg it puts the server on Team Death Match and the maps rotate like there supposed to do, but i want it to stay on Death Match, and i dont know what im doing wrong.
If i dont put a rotatin cycle in, it stays on Death Match which is what i want, but i want other maps besides Oasis.
So can you please tell me what im doing wrong.
Thanks in advance.
Offline
Did you put in your the correct gametype in your map rotation ?
If you let "gametype 2" it will be change when you change the map.
Nico$
Offline
Death Match maprotation are made the same way as for other gametypes, only g_gametype needs to be changed and you have to make sure that the *_dm.script mapscripts are available for the maps you want to run.
Here's the content of my maprotation.cfg :
set g_gametype 8
set d1 "map supply ; set nextmap vstr d2"
set d2 "map adlernest ; set nextmap vstr d3"
set d3 "map braundorf_b4 ; set nextmap vstr d4"
set d4 "map frostbite ; set nextmap vstr d5"
set d5 "map goldrush ; set nextmap vstr d6"
set d6 "map battery ; set nextmap vstr d7"
set d7 "map radar ; set nextmap vstr d8"
set d8 "map oasis ; set nextmap vstr d1"
vstr d1
If u use objectivecycle.cfg or campaigncycle.cfg (if they have not been modified) they will automatically chane the gametype, that's why it doesnt stay on DM.
Offline
Pages: 1